Posted in: Final Fantasy, Final Fantasy VII, Final Fantasy VIII, Games, Square Enix, Video Games | Tagged: Final Fantasy, Final Fantasy VII, Final Fantasy VIII, playstation, playstation 4, Square Enix
These Early Internet Complaints About "Final Fantasy VII" Helped Shape "Final Fantasy VIII"
As long as Final Fantasy VII has been out in the wild, people have found things to complain about.
In the latest issue of Famitsu, writer Kazushige Nojima spoke on the first time he took to the internet to see what people were saying. As you can imagine, people had just as much to say then as they do now about the now-classic RPG. However, those very comments went on to help shape Final Fantasy VIII.
"I used my bonus to purchase a PC and started using the internet," said Nojima. "I got my expectations up a bit while checking the message boards on the Internet to see what they were saying about the games I worked on…only to have my heart torn to pieces. [laughs]" Players especially didn't like that Nojima had made them cry when Aerith eventually went down.
"[They said that] it was the lowest of its kind for using that tragedy to try making them cry, that it relied too much on flashbacks, and so forth," Nojima said of the netizens' comments. After reading those types of comments, Nojima noted that in Final Fantasy VIII, he "went with a story that didn't kill off any of the main characters." Additionally, the team "didn't go all-out with the flashbacks."
Additionally, Laguna Loire's story ended up being much smaller. There was an entire map created for it that the team "didn't get to use much.
"I still feel too embarrassed to look at the faces of the original staff…" Nojima said. With Final Fantasy VIII the legend it's become over the years, it's good that these early complaints did change things. It's just interesting to hear about it now.