"World Of Warcraft" Plagued With Second Day Of DDoS Attacks
Someone is apparently mad as hell at Blizzard as the World Of Warcraft servers have been taking DDoS attacks for two days straight. And it's not just regular 'ol WoW, the WoW Classic servers have been hit as well, causing multiple failures, timeouts, people being kicked, and exceedingly long wait times.
The trouble started yesterday afternoon when the server started getting hit hard and players complained of not being able to even access the queue. That led to this series of tweets from the company about their attempts to curb the attacks. While they have been able to shut them down from time-to-time, the attacks come back to disrupt the servers again.
Some online services continue to be impacted by a series of DDoS attacks which are resulting in high latency and disconnections. These disruption effects have been felt by a portion of our players, impacting their gaming experience. Thank you again for your continued patience.
— Blizzard CS – The Americas (@BlizzardCS) September 7, 2019
[#WoWClassic] Our teams are currently investigating issues impacting realm stability. Thank you all for your reports.
— Blizzard CS – The Americas (@BlizzardCS) September 8, 2019
[#Bnet] We are currently monitoring a DDOS attack against network providers which is affecting latency/connections to our games.
— Blizzard CS – The Americas (@BlizzardCS) September 8, 2019
[#Bnet] Some services continue to be impacted by a series of DDoS attacks which are resulting in high latency and disconnections. We continue to closely monitor the situation and would like to thank you again for your continued patience.
— Blizzard CS – The Americas (@BlizzardCS) September 8, 2019
We continue to actively monitor an ongoing DDOS attack against network providers, affecting latency/connections to our games. #BlizzCS
— Blizzard CS – The Americas (@BlizzardCS) September 9, 2019
We're guessing this is most likely someone just pissed off that the queue to get into World Of Warcraft Classic has been so long since launch, they decided to be petty and make it so no one could play the game. Or at least, drive enough people away from it for a few days until they could create a big enough gap to get in faster. Or hey, could just be another internet Joker acting as an agent of chaos. Whatever it may be, Blizzard is usually good at combating attacks like these, so even if it's killed them this weekend, they're probably not too far away from preventing it for good.