I had quite a complicated relationship with Alien: Isolation. It divided me in two as there was so much quality on display, but also so much frustration to be had too. Once it was all done, I did end up loving it, but if you had asked me during portions of my play through, I would have told you otherwise.
It seems a whole lot of other people will now know my experience now too. Sega announced that the Creative Assembly title has sold a million copies to date now. In a statement, Sega said:
We set out to make the Alien game we had always wanted to play, and from these figures it seems we also succeeded in making the Alien game another million wanted to play
Fox Consumer Products VP Michael Doyle added some interesting words of encouragement too saying:
Fox is enormously pleased with how both Sega and Creative Assembly have realized their homage to Ridley Scott's iconic film Alien.
The project represents a paradigm shift in what is possible in the arena of licensed games.
He is not wrong either. If other companies approached IP the way Creative Assembly did Alien: Isolation…well, games might be able to get rid of the perception that licensed games are useless shovelware.
I'd be over the moon if that was Alien: Isolation's legacy.