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Anduin Wrynn Joins Heroes Of The Storm in Latest Update

World of Warcraft fans are about to get a new hero of theirs added to Heroes Of The Storm as Anduin Wrynn joins the game as it's latest champion. The company announced his addition this week as he will be added to the game along with Shalamayne as a Ranged Healer. We have his abilities below from the complete patch notes of the latest update, and we have a proper reveal video for him that shows off all of his moves for you to check out. Ultimately, he looks like a nice and balanced addition to the game that is mainly here to entice WoW players being into the game, but those who run healer will probably enjoy having a change of pace with the way he operates.

Anduin Wrynn Joins Heroes Of The Storm in Latest Update
credit//Blizzard

New Hero: Anduin, King of Stormwind

With Shalamayne by his side, Anduin, King of Stormwind, has entered the Nexus to take his place by his warrior father's side. Anduin is a Ranged Healer who comes with an arsenal of abilities aimed at keeping his teammtes alive, but also has the potential to unlease the Light's swift justice to enemies on the battlefield.

Trait

  • Leap of Faith (D)
    • Faith instantly pulls an allied Hero to Anduin's location, granting them Unstoppable while they travel
      • Cooldown: 80 seconds

Basic Abilities

  • Flash Heal (Q)
    • Cast for 0.75 seconds to heal an allied Hero for 260.
      • Cost: 30 mana
      • Cooldown: 4 seconds
  • Divine Star (W)
    • Send light that deals 140 damage to enemies and then returns to Anduin, healing allied Heroes for 130 in a wider path. Healing increases by 25% per enemy Hero hit.
      • Cost: 45 mana
      • Cooldown: 9 seconds
  • Chastise (E)
    • Shove a swell of light forward, dealing 145 damage to the first enemy Hero hit and Rooting them for 1.25 seconds
      • Cost: 40 mana
      • Cooldown: 10 seconds

Heroic Abilities

  • Holy Word: Salvation (R1)
    • After 0.5 seconds, Channel to invoke the Light for 3 seconds. While nearby, allied Heroes heal for up to 25% of their max Health and are Protected.
      • Cost: 70 mana
      • Cooldown: 80 seconds
  • Lightbomb (R2)
    • Imbue an allied Hero with the Light. After 1.5 seconds, it explodes, dealing 150 damage to enemies and Stunning them for 1.25 seconds. The target gains a Shield that absorbs 140 damage per enemy Hero hit. Lasts for 5 seconds.
      • Cost: 70 mana
      • Cooldown: 60 seconds

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Gavin SheehanAbout Gavin Sheehan

Gavin is the current Games Editor for Bleeding Cool. He has been a lifelong geek who can chat with you about comics, television, video games, and even pro wrestling. He can also teach you how to play Star Trek chess, be your Mercy on Overwatch, recommend random cool music, and goes rogue in D&D. He also enjoys hundreds of other geeky things that can't be covered in a single paragraph. Follow @TheGavinSheehan on Facebook, Twitter, Instagram, and Vero, for random pictures and musings.
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