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Super Mario Run Will Need An Internet Connection To Be Played In Order To Deter Piracy

super_mario_run-0-0Super Mario Run is dropping next week, and I expect it is going to be massive. However, there is a new revelation you should know about before plunking down $9.99.

In an interview with Mashable, Mario creator Shigeru Miyamoto revealed that the game will require an internet connection to work. The reason? Piracy. He said:

For us, we view our software as being a very important asset for us. And also for consumers who are purchasing the game, we want to make sure that we're able to offer it to them in a way that the software is secure, and that they're able to play it in a stable environment.

We wanted to be able to leverage that network connection with all three of the [Super Mario Run] modes to keep all of the modes functioning together and offering the game in a way that keeps the software secure. This is something that we want to continue to work on as we continue to develop the game.
When asked if when he said security, he also meant piracy, he said:

That's correct.

Unlike our dedicated game devices, the game is not releasing in a limited number of countries. We're launching in 150 countries and each of those countries has different network environments and things like that. So it was important for us to be able to have it secure for all users.

While this is definitely an inconvenience, with how most mobile games opporate nowadays, this shouldn't be a massive surprise. Still. It is good to know at the very least before diving in.


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Patrick DaneAbout Patrick Dane

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