Team17 revealed one of the funniest games we absolutely need to play this week with the cult management sim Honey I Joined A Cult. Developed by Sole Survivor Games, the game puts you in charge of creating, operating, and growing a cult during the 1970s. You get to do everything from choosing the symbol your organization uses, relics, and merchandise, to recruiting new acolytes and deciding where the toilets should be at the compound. As you might suspect, keeping all that up is no easy task as it will be hard work for you to build it from the ground up, gain followers, spread the word, and then keep followers from leaving. Unless, you know, you want them to by other means. You can check out screenshots and a trailer below, along with a couple of quotes from the devs about the game, which has yet to receive a release date.
"We're thrilled to be partnering with Team17 on the development of Honey I Joined a Cult. We're very aware of the company's track record with indie titles, and we know that we're in safe hands. Honey I Joined a Cult is our debut title as a studio, and we're looking forward to gamers getting their 70s funk on as they become supreme cult leaders," said Simon Reynolds, Co-Founder, Sole Survivor Games.
"No coercion or powers of suggestion were needed when the decision was made to sign Honey I Joined a Cult. It has an incredibly intriguing theme, unique concept, and strong sense of humour that meant we were on board immediately," said Max Everingham, Head of Publishing, Team17.