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World Of Tanks Announces Random Events Coming To The Game

Wargaming has added a new mechanic to World of Tanks this week, adding new random events to take place on multiple map locations.



Article Summary

  • Wargaming introduces random dynamic events to World of Tanks battles.
  • New events transform maps, offering fresh tactics and cover.
  • Events occur on four maps with specific probabilities and indicators.
  • Plane crashes, air strikes, and falling zeppelins alter gameplay.

Wargaming announced today that they have a new addition to World of Tanks, as they are adding a new "Random Events" event to the game. When you're in the middle of a match, there will be dynamic map-changing events that will randomly activate and occur spontaneously in selected locations. These will change the landscape and force players to think quickly and adjust their strategy. We have more info about it below, as the content has been added to the game today.

World Of Tanks Announces Random Events Coming To The Game
Credit: Wargaming

"World of Tanks – Random Events marks a significant milestone in the evolution of the game's battlefields. Random events are the series of dynamic activities that occur with their own specific probabilities in designated areas of four maps: Himmelsdorf, Ruinberg, Prokhorovka, and Safe Haven. Red smoke will mark the event zone, with a notification as players approach or cross its border. Tankers should exercise caution in the event zone, as their vehicles may be destroyed by large falling wrecks. Each event will significantly alter the terrain of the respective maps and offer new tactical opportunities for the players. This transformation opens new paths for vehicles, creates fresh cover, and offers unique firing positions. As a result, players will not only get more action-packed and dynamic gameplay that will keep them on their toes, but it will also visually enhance the gaming experience, making it even more immersive. The types of events will vary depending on the map."

  • On the Safe Haven map, the plane crashes onto the bunker's roof, leading to the collapse of its structure and creating additional cover between the bunker and the port.
  • On the Himmelsdorf map, an air strike hits the locomotive as it's leaving the train yard. Here, the scattered train cars will serve as good cover. Also, a falling zeppelin changes the landscape on the central square and "tank alley," creating a descent from the hill to the heavy tank positions.
  • On the Prokhorovka map, planes crash into the alley, scorching part of the bushes and creating a new cover.
  • The Ruinberg map is attacked from the air. As a result, an additional pass through the central blocks appears in the town, forming a new direction of attack.


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Gavin SheehanAbout Gavin Sheehan

Gavin is the current Games Editor for Bleeding Cool. He has been a lifelong geek who can chat with you about comics, television, video games, and even pro wrestling. He can also teach you how to play Star Trek chess, be your Mercy on Overwatch, recommend random cool music, and goes rogue in D&D. He also enjoys hundreds of other geeky things that can't be covered in a single paragraph. Follow @TheGavinSheehan on Facebook, Twitter/X, Instagram, Bluesky, Threads, and Hive, for random pictures and musings.
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