Destiny has had a rough time of it since its new expansion the Taken King was annoucned. From ill placed interviews showcasing a fair amount of arrogance to squabbles about the price to weird promotions with Red Bull, news of the the expansion has been hot on arrival.
Lets get down to brass tax though. In the latest Bungie Weekly Post, the contents of the expansion were vaguely outlined. It doesn't go into specifics, but you can get a decent idea of what to expect from the post. It explains the additions as:
New story missions and an array of sidequests that conspire to tell the story of our battle to defend our Solar System against Oryx and his Taken army
New narrative driven by cinematic cutscenes starring an engaging cast of characters
New Exotic Weapons, Exotic Armor, and Exotic Questlines
The Dreadnaught, a full new destination, with unique secrets, rituals, and treasures to uncover
A new breed of enemy combatants, The Taken, armed with new abilities and weapons
An increased Level Cap, and new ways for your Guardian to grow more powerful
The most substantial injection of new, unique, and redesigned weapons, armor, and talents to date
New subclasses with all new Supers and abilities
New cooperative Strikes with unique and dynamic new Boss battles
Redesigned and reimagined Strikes – Dust Palace, Undying Mind, and Cerberus Vae III – are now overrun by the Taken
New Crucible multiplayer maps with new Crucible modes, including the previously revealed Rift and Mayhem
And, of course, last but not least, our biggest six-player Raid yet
Honestly, as someone who really does love this game, I can put the controversy to one side. The value of the DLC isn't quite certain yet since we don't have specific numbers, but lets be honest. If you are into Destiny and play everyday, this seems like another 50 hours of play at least if you really dive in. If you don't want to commit yourself to that much time, it might not be that much. I think that is what this will come down too in the end.