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DICE Say Star Wars: Battlefront Is Not About A Narrative Experience

Star Wars Battlefront

People have been pretty bummed about Star Wars: Battlefront not having a dedicated narrative mode since its been announced. I get it too. We all want an exciting new, next-gen Star Wars story to experience, and Battlefront isn't offering that.

Speaking to Gamespot, DICE's Patrick Bach has taken these concerns head on, simply by saying, that the studio is much better at multiplayer and that is where their goals lie in Battlefront. He said:

Yes absolutely, and it's not as though we haven't done single-player before. I would agree with you, our single-player has not been as strong as our multiplayer. But then again you could argue that we are comparing our campaigns with what some say are the greatest multiplayer games in the world. If you try to match that, you are probably doomed for failure. Or at least, it's very, very hard.

He did continue to say that this focus isn't driven by DICE's desire to stay in the comfort zone, but more to match what Battlefront means to them.

Hmmn, no, we don't want to stick to our strengths. That's boring. That's why we're making Mirror's Edge.

If you look at what Battlefront stands for, it's to recreate these battles. But we've also added in some offline missions, that you can play alone or with a friend. Because what you told me about what you loved about playing the game was not describing the story, it was about the world and the actions. The sights and the sounds. That is exactly what we're giving you.

I get it though, you also want a parallel Star Wars narrative experience. That is not what we're building. But we are building these small missions too. If you like our world and mechanics, but you don't want to play with strangers on the internet, then you can still enjoy this game.

I think there is a real confidence to what DICE are doing with this series. It may not be what everybody wants, but I believe they are absolutely committed to the game they want to make. For that, I'm willing to afford them the benefit of the doubt. I enjoyed the game a lot when I played it, so I'm not really complaining either.

 


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Patrick DaneAbout Patrick Dane

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