Posted in: Epic Games, Fortnite, Games, Video Games | Tagged: epic games, Fortnite
"Fortnite" Fans Unhappy The Combat Shotgun Has Been Vaulted
If you ever want to get the entire Fortnite community to get up-in-arms, all you have to do is take away one of their favorite weapons and wait. This week, Epic Games released a brand new update into the game that made a number of changes they're calling "hotfix adjustments". Well, one of those "adjustments" involved taking away the Combat Shotgun and throwing it into the vault. If you're not familiar with the vault in Fortnite, it's basically where awesome weapons go to be retired. Along with it were two others to be thrown into the vault, the Drum Shotgun and the Proximity Launcher. Needless to say, fans were not happy as they took to Twitter and Reddit to demand it back. But as we all know, the chance of that are slim. Here's some of the other changes they made to the game.
B.R.U.T.E
Lowered the spawn rate of the B.R.U.T.E in Storm phases 3-6 in core modes. Arena spawn rates will remain unchanged.
- With this change, we're hoping to reduce the impact of B.R.U.T.Es on late-game scenarios, while retaining their presence in the early game.
- Storm phase 3
- New spawn rates
- 33.3% chance to spawn 0
- 33.3% chance to spawn 1
- 33.3% chance to spawn 2
- Old spawn rates
- 25% chance to spawn 0
- 25% chance to spawn 1
- 25% chance to spawn 2
- 25% chance to spawn 3
- Storm phase 4
- New spawn rates
- 50% chance to spawn 0
- 50% chance to spawn 1
- Old spawn rates
- 33.3% chance to spawn 0
- 33.3% chance to spawn 1
- 33.3% chance to spawn 2
- Storm phase 5
- New spawn rates
- 83.4% chance to spawn 0
- 16.6% chance to spawn 1
- Old spawn rates
- 50% chance to spawn 0
- 50% chance to spawn 1
- Storm phase 6
- New spawn rates
- Will no longer spawn.
- Old spawn rates
- 90% chance to spawn 0
- 10% chance to spawn 1
Peppers
- Increased the duration of spiciness from Peppers to a 60-second duration from a 20-second duration.
Retail Row
- This POI is intended to be a high-risk, high-reward drop location, but we feel the reward has outweighed the risk. By reducing the availability of Obelisks, gathering rare loot will require a little more time investment.
- Reduced the maximum number of Spawn Obelisks from 7 to 5.
- Increased the time before Spawn Obelisks respawn to a max of 30 seconds (previously a max of 5 seconds).
- The respawn timer for Spawn Obelisks is on a loop and time may vary between 1-30 seconds.
- Decreased the chance to drop Rocket Launchers from destroyed Spawn Obelisks from 18.46% to 10%
- Decreased the chance to drop Jump Pads from destroyed Spawn Obelisks from 50% to 40%