Posted in: Activision, Call of Duty, Games, Video Games | Tagged: Call of Duty: Black Ops 7, Infinity Ward, Raven Software
Call of Duty: Black Ops 7 Adds Free Pilot Program for Accessibility
Call of Duty: Black Ops 7 has launched a new Pilot Program for free that adds several new accessibility options to the title
Article Summary
- Call of Duty: Black Ops 7 launches a free Pilot Program with new accessibility control options.
- Players can now use voice commands, head movements, and facial expressions using Cephable.
- These new controls work in Campaign, Zombies, Firing Range, and Dead Ops Arcade on all platforms.
- Cephable inputs offer more ways to play but are not intended for competitive multiplayer matches.
Activision, Infinity Ward, and Raven Software released new details for their latest accessibility program for Call of Duty: Black Ops 7. The team has created a new free Pilot Program where you now have new options to control the game beyond a traditional controller or keyboard. Some of the new options include voice commands, head movements, and facial expressions, and head movement, utilized by the accessibility platform Cephable. You can try these controls in the main campaign, as well as Zombies, Firing Range, and Dead Ops Arcade modes on all platforms. We're sure that over time, they will improve the settings and add new options as they refine them to become permanent additions to the series. We have more details from their latest blog below.

Call of Duty: Black Ops 7 Has Added a New Pilot Program For Accessibility Options
As part of a new, free accessibility Pilot Program, Call of Duty: Black Ops 7 now supports Cephable, a platform that enables players to control games using alternative inputs such as voice commands, face expressions or head movement, and customized buttons through the Cephable mobile or desktop app. The Pilot is live today in Black Ops 7, bringing these free, optional control methods to Campaign, Zombies, Dead Ops Arcade, and the Firing Range across all platforms. This integration is designed to help more people experience Call of Duty their way. It's built for players who may need more than a traditional controller or keyboard and mouse setup, including those with limited mobility who rely on different ways to interact with games.
- Credit: Activision
- Credit: Activision
- Credit: Activision
Once received by the game, Cephable inputs are processed the same way as controller or mouse and keyboard inputs. Because these inputs pass through additional processing and an external service before reaching the game, they may include differences in latency compared to traditional inputs and are not designed for competitive play. […] All inputs are processed locally through the Cephable companion apps running on a player's PC or mobile device and translated into standard in-game commands. The system does not automate gameplay. Accessibility advancements continue to be one of many priorities for Call of Duty. This Pilot builds on existing features in Black Ops 7 and is another step toward welcoming more players into the community.














