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Executive Producer Believes Crimson Skies Deserved a Sequel

Executive Producer Believes Crimson Skies Deserved a Sequel
Credit// FASA Studios

Mitch Gitelman, who worked as an executive producer On Xbox's Crimson Skies: High Road to Revenge at FASA Studio, believes the game should have received a sequel.

"High Road to Revenge deserved a sequel. That team deserved a sequel," Gitelman said on the latest episode of the monthly interview show IGN Unfiltered.

Internally the reason for the lack of a sequel comes down to Microsoft wanting each development team work on a single game, and since FASA Studio was running multiple franchises at once, the Crimson Skies series did not continue. "At the time, Microsoft decided, and Shane Kim specifically decided, that each studio would focus on just one game—and we were doing Shadowrun and Crimson Skies simultaneously, and still working on MechAssault and stuff—and just collapsed it all down," Gitelman said.

So we never did get another Crimson Skies. However, with the state of gaming and decade late sequels, it is possible this could be the push flight sim fans need to get a new Crimson Skies. That is essentially what Kickstarter and social media are for. And since the current flight sim market is running a bit dry of action adventure flight games, this could be the perfect time.

 


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Madeline RicchiutoAbout Madeline Ricchiuto

Madeline Ricchiuto is a gamer, comics enthusiast, bad horror movie connoisseur, writer and generally sarcastic human. She also really likes cats and is now Head Games Writer at Bleeding Cool.
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