BioWare's Chad Robertson posted an update on the BioWare blog today about Anthem's Live Service update cycle for the coming months. The major part of that post was the 90-day roadmap for updates coming to the game, but it also included some commentary from Robertson on the game's launch cycle.
According to Robertson, BioWare developers are excited for the game's full launch today, but also a little anxious, acknowledging that the Early Access launch was a right mess:
Coming off our Early Access period, we understand that we have lots of work ahead of us to continue to improve the game. As a Live Service team, a core tenet for us is listening hard to the community. We use that insight to fix issues and make Quality of Life fixes to the game. Our most recent patch – the one you are playing now — reflects your feedback. You can see the list of changes here. Many came from listening to you. Beyond that, we have a growing list of improvements we're evaluating for the future. You'll start seeing the next of those this coming week.
While launch is our most significant step yet, it is also just the first of many in fulfilling our long-term vision for the game.
I look at today from two perspectives. As a gamer, I'm excited by what we've created with Anthem and the promise it carries for a long future behind the game's lush world, immersive lore, rich characters, and core gameplay. As a developer, I know we've worked hard to strike a balance of engaging BioWare story combined with fun action-gameplay and multi-player progression; I also know how much more we want to bring to the game.
Anthem's launch represents a commitment we're making to you: we're just getting started.
As for the 90 day update cycle, we'll be seeing new cosmetics, rewards, quests, freeplay events, expanded progression systems, leaderboards, and guilds come to Anthem within the next three months, which will address many of the problems I had with the game at launch. So that's good news all around.