Spike Chunsoft has unveiled the pre-order bonuses for Zanki Zero: The Last Beginning at GDC this morning.
GDC Archives
Furyu Corp and Spike Chunsoft announced at GDC today that Crystar is coming to the West on August 27, 2019 for PlayStation 4 and Steam.
Goichi "Suda51" Suda got his start in games development with Human Entertainment (and now Spike Chunsoft)'s Fire Pro Wrestling franchise way back in 1994.
Spike Chunsoft announced a new game at GDC yesterday, Ai: The Somnium Files, which is a pretty dense suspense game with a complicated plot.
Today during GDC 2019, Google finally revealed all of the details behind their new gaming platform on Chrome called Stadia.
The Brazilian game development industry has banded together as Brazil Games for GDC 2019 this year, and to celebrate, they've released a GDC highlight reel.
This year the GDCA Pioneer Award will go to veteran game developer Reiko Kodama, whose career in game development has spanned more than three decades.
The Game Developers Conference (GDC) revealed that Paperboy will join the Classic Game Postmortem series during this year's conference.
This year, the Game Developers Conference will introduce a series of marquee presentations on the opening day of the main conference at the GDC Main Stage.
GDC hosts the Independent Games Festival each year to honor the most influential, innovative, and acclaimed projects in independent game development.
Every year at GDC, the organizers of the Game Developers Choice Awards give out a Lifetime Achievement Award, with this year's honors going to Amy Hennig.
There are many things about Michael Blackney's project Dead Static Drive that speaks to me on a deeply aesthetic level, but it's key hook is that the game is 'Grand Theft Cthulhu on Route 66' and there are very few things that can top that.
Krillbite Studios' Mosiac does something fantastic and horrible at the same time. Mosaic is a "mysterious narrative game" where you follow the repetitive and lonely life of a commuter.
Mutant Year Zero: Road to Eden was at GDC this year, with an official gameplay reveal. The game was revealed with a CGI trailer which promised an XCOM-like experience for players, and that is indeed what The Bearded Ladies set out to build: an XCOM version of the tabletop classic.
Rogue Snail's Relic Hunters Legend is a follow-up to their 2015 hit Relic Hunters Zero, which has done incredibly well for itself as a Steam Indie game.
Intel and Archiact had one goal in mind with their VR shooter Evasion - to create a 3D, bullet-hell VR game. Which is a pretty niche area for a video game. It also sounds like as much of a challenge to make as it was.
IguanaBee and Iceberg Interactive's Headsnatchers is so well named, we're kind of in-awe of it. The first thing you do with a Headsnatchers match is choose your head, which is the only way you can identify yourself, as everyone has the same nondescript body.
Cybernetic Walrus and Iceberg Interactive gorgeous scifi racer Antigraviator does not come with a speed limit. At all. You can go 1000 MPH as long as you have enough boosts and don't ever hit anything, which is positively insane.
A few companies have attempted to combine cryptocurrencies, blockchain, and gaming but so far we've had little by way of tangible results. That's where My Dream Interactive comes in with All Mine.
Conan Exiles is launching out of early access in May, which means a ton of new content is coming to the game, with new armor, weapons, a new enemy type, a map room for your castle which allows you to fast travel, a new area to explore, and a new dungeon.
Strength in Numbers' indie horror puzzle game Kaet Must Die is just difficult and jump-scare infested enough to be a shoe-in for Twitch fame. Every single thing you do wrong in Kaet Must Die will end in, you guessed it, instant death.
Mavericks is another battle royale shooter in a world filled with battle royale shooters -- and that is going to be its biggest obstacle.
Indie games are all over the place these days, but one of the major design hurdles for indies is the ability to support large multiplayer environments. So in comes Improbable and their SpatialOS SDK. SpatialOS is a cloud based, multi-platform game hosting tool that eschews the traditional server structure.
Atari's mobile version of Night Driver is much, much the opposite of Tempest 4000. Where Tempest stuck to the old formula, Night Driver shakes things up. Its still in closed testing, but the game build Atari were showing off at GDC is fully playable,and looks polished.
Perhaps the worst part of RollerCoaster Tycoon is the fact that you can't really experience your coasters. That's where RollerCoaster Tycoon Joyride comes in. Joyride lets you build and ride on your screaming metal deathtraps.
Llamasoft and Atari's Tempest 4000 is a brand new Tempest, but it looks and feels like the Tempest you know and love. Its got the same barebones design, same gameplay style, and even the same feel.
My Dream Interactive, along with co-host ClickUp, hosted a party at GDC this year which was supposed to get people interested in their cryptocurrency mining video game AllMine, but instead partiers were much more interested in the venue's VR experience Black Badge Outpost.
It is 2018 and Atari is back in the console game. Didn't think I'd be typing that one even after they announced the Ataribox last summer. Now, the re-branded Atari VCS was supposed to launch back in December 2017, but was delayed for a "number of factors" that impeded launch.
Okay, we get it. Everyone loved The Legend of Zelda: Breath of the Wild. Hell, we even considered it for Game of the Year 2017 ourselves. However, at this point in the award show season, giving a ton of awards to Breath of the Wild is pretty much just rubber stamping.
Word has been going around about a trilogy of remastered Spyro the Dragon games, because remasters are so hot right now. However, this is a casual reminder that Activision was considering a Spyro MMO a few years back.




























