Posted in: Games, Video Games | Tagged: horror, Poetic Studio, Psychological, Sacred Fire
You Are Your Own Worst Enemy In Sacred Fire
Indie developer Poetic Studio released a developer commentary gameplay video for their tun-based psychological horror RPG Sacred Fire which will be out next spring. Yes, that is spring of 2018.
The game is set to feature Doug Cockle (Geralt from The Witcher 3) as a voice actor, so if you haven't had enough of his gravely voice in your life, be glad, because you'll be hearing him again. Sacred Fire allows you to lead a band of resistence fighters is Caledonia (a city-state in what would later become known as Scotland) against the Roman Empire. Yes, you get to be proto-William Wallace. You'll deal with Rome how you like, both through strategy, political intrigue, and internal government stability.
You can check a bit of that out in the gameplay video below.
The whole game will be told in an interesting cinematic style created by Poetic Studio, and with it the studio seems to live up to it's name. The custom "Emotions & Motivations" storytelling platform has players resolve conflicts in Sacred Fire by using a combination of smarts, skill, looks or empathy. To do so, they must build inner balance by coping with things such as fear and anger. So their character's mental health will play a rather important role in the gameplay of Sacred Fire. And against Rome, you'll definitely want to make sure you're having your best day possible lest you get worn down by the perpetual machine that is the Roman Empire.
"We are excited to provide an in-depth look at Sacred Fire, which offers a unique narrative-based RPG experience where, as we say, your heart hides all of the monsters. The gameplay slice from our prologue demonstrates how the game is presented, and how the story will evolve based on the tactical decisions made during the choice driven narrative and cinematic turn-based combat," said creative director Andrej Vojtas in a statement.
Sacred Fire is slated for release in Spring of 2018 for PC, PlayStation 4, and Xbox One. The dev commentary video is below.