Posted in: Comics | Tagged: Comics, Dave Gibbons, entertainment, How Comics Work, tim pilcher, Watchmen
Dave Gibbons Wants To Show You How Comics Work
Do you want to know how comics are made? How about learning it all from the artist behind the iconic Watchmen series? Dave Gibbons, Britain's first Comics Laureate, has put together a new book, with writer and pop culture expert Tim Pilcher, called How Comics Work. The book covers scriptwriting, page layouts, lettering, cover designs, and more, and he's doing it with scans of original artwork and rarely seen workings to illustrate his personal creative processes. Some of it is unpublished work you won't see anywhere else. How Comics Work is your chance to gain insight to Gibbons' work, from his computer colouring and 3D modelling with Angus McKie on Give Me Liberty, to his work on The Originals using digital greytones. You'll learn how he layers text for editing, creates effects such as flares and neon glows, and prepares artwork for print and online.
Mark Millar gave a qoute for the book:
There's a million books on how comics are put together, but none from the master storyteller behind the greatest graphic novel of all time. This is Orson Welles giving you a movie tutorial. If you're serious about this business this should be sitting on your desk.
How Comics Work would also make a nice addition for fans of Gibbons. A chance to see some of his unpublished work and scans of originals. Gibbons has over 40 years of experience in the comic industry with celebrated runs on the Watchmen, Dan Dare, Rogue Trooper and Green Lantern.
How Comics Work is due in shops in September from Wellfleet Press.
This "How It's Done" series reveals insider hints, tips, and tricks from one of the world's greatest comic creators in his own words. The artist behind juggernauts like Watchmen and The Green Lantern, Dave Gibbons is here to teach you scriptwriting, page layouts, lettering, cover designs, and more, and he's doing it with scans of original artwork and rarely seen workings to illustrate his personal creative processes.
How Comics Work covers both Gibbons' hand-drawn and digital design techniques in depth. An early adopter of computer design in comic creation, all his lettering is digital, and he even has his own 'hand-lettered' font. This is your chance to gain insight to Gibbons' digital work, from his computer coloring and 3D modelling with Angus McKie on Give Me Liberty, to his work on The Originals using digital greytones. You'll learn how he layers text for editing, creates effects such as flares and neon glows, and prepares artwork for print and online.