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Gran Turismo 6 Servers are Shutting Down in 2018

Gran Turismo 6 Servers are Shutting Down in 2018

Gran Turismo 6 is about to start its victory lap. Sony has announced that they are shutting down the servers for the game after four years of online service.

On March 28th, 2018, all online services for GT 6 will end. This shutdown date applies to both the PlayStation 3 game and its Android and Apple iOS app GTA Track Path Editor.

All offline elements of Gran Turismo 6 will be untouched following the March 28th, 2018 shutdown date. However, on January 31st, 2018, DLC distribution will end ahead of the shutdown of the Community, Open Lobby, Quick Match, and Seasonal Events online elements.

Sony issued two notes related to in-game credits purchased from the GT Store in Gran Turismo 6 and how people can make sure they have redeemed and installed the credits again on the official website. Here is how to make sure you have claimed them.

Warning Regarding In-Game Credits

If you have deleted your game data after purchasing credits from the GT Store, please make sure to install/redeem the credits again before the end of the online service to have them available in-game. The installation/redemption of credits can be done in-game from [My Home] -> [GT Store] -> [Purchased Content]. It will no longer be possible to install/redeem credits after the end of the online service.

How to re-download Credits when your game data has been deleted

Even if you accidently delete your game data after the end of the online service, it will still be possible to re-download and re-install the credits. To re-download them, go to the [Download List] in the PlayStation®Store, or go to [PSN] -> [Account Management] -> [Purchase History] -> [Download List] from the PlayStation®3 XMB (Cross Media Bar).

Gran Turismo 6 is available for the PlayStation 3.


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Madeline RicchiutoAbout Madeline Ricchiuto

Madeline Ricchiuto is a gamer, comics enthusiast, bad horror movie connoisseur, writer and generally sarcastic human. She also really likes cats and is now Head Games Writer at Bleeding Cool.
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