Is The Quick Catch Method Still Functional In Pokémon GO?

Recently, Niantic made an update to Pokémon GO that has slowed down the game considerably. Let's take a look at the current state of the game and determine if it has impacted the Quick Catch Method.

Pokémon GO logo. Credit: Niantic
Pokémon GO logo. Credit: Niantic

First, a brief recap on what the Pokémon GO Quick Catch Method is.

The Quick Catch method uses a mechanic in the game that allows trainers to skip this animation, cutting the catching process down to less than two seconds after throwing the ball. To employ the Quick Catch Method, you will need two hands. With one hand, hold down the berry button and slide it slightly to the right, toward the Pokéball. Then, with the other hand, the trainer will throw the ball. If done correctly, the "Run" option, which usually disappears, will remain at the top of the screen. As soon as the ball hits the Pokémon, the trainer should run from the Pokémon. If that ball was going to catch the Pokémon, it will be in their storage as their most recent catch. This method has been saving trainers time for years and that time adds up.

However, Niantic has introduced two noticeable changes that are slowing down Pokémon GO. Those changes include:

  • Raid rewards cannot currently be clicked through like before. Now, they must instead pass by in a painfully slow montage just like Team GO Rocket battle rewards.
  • There is a prolonged fade-to-white when running away from a Pokémon. This also happens as a fade in when first clicking.

The latter is what we're looking at. This fade-to-white does impact the Quick Catch Method, as it happens whether you run with catching or without catching. Let's put it to the test, though. In Pokémon GO, I previously clocked a Quick Catch as taking about five seconds. Let's time the standard catch versus the fade-to-white Quick Catch to see how different it is.

As a note, I made sure to click the same species and to throw immediately on both occasions.

  • Standard catch: From click to exciting the catch screen after the animation, it took just short of 19 seconds.
  • Quick Catch: Just under seven seconds.

So, while there is anger about the slowing down of Pokémon GO, let this show that the Quick Catch Method still does cut down dramatically on the time it takes to capture a Pokémon.

What I personally find more annoying is the fade-to-white as the catch starts. I have, more than once, thought I was seeing a Shiny Pokémon due to this, and that's just not right!

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About Theo Dwyer

Theo Dwyer writes about comics, film, and games.
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