IMGN.PRO is presenting some new Seven: The Days Long Gone gameplay just in time for Gamescom and PAX West. The new video focuses on Teriel who, as a Master of Thieves, has quite a lot of useful skills, including invisibility, flash and chromosphere… And to be fair, he is also quite good at setting traps, sneaking around and using various weapons. See him in action! You'll also be able to listen to voice-overs for the first time and check out fragments of the astonishing music created by Marcin Przybyłowicz – composer of the soundtrack for Witcher 3: The Wild Hunt.
In the newest gameplay video of Seven: The Days Long Gone, you'll see the thoroughly rebuilt UI and GUI, inventory, statistics of your protagonist, journal… and much more. Stealthily move through the shadows and assassinate your enemies with a knife in the back. Use various weapons – spears, swords, daggers and axes. They differ in individual range, hit speeds and special attack options. Seeing the game progress so much is honestly kind of a treat. Usually we get a bunch of CGI trailers until the game is far enough along in development for us to actually see it looking something like the finished product, but IMGN.PRO has taken a different approach here and I have to admit that I greatly prefer it. Because this reflects more of what I see as a reporter and serial con-goer who routinely plays games while they're still in progress.
Getting back to the actual gameplay, however, we do have several options for character customization. So, if you prefer less conventional methods, you'll benefit from your character's wide skill set. Invisibility will let you vanish from sight, although your enemies will still be able to hear your footsteps. This is when silent runner will come in handy – you'll be soundless and undetectable. You might also want to put chromosphere to good use by creating a sphere of energy to slow your opponents down. As for flash, it'll give you the ability to instantly move from A to B quicker than the blink of an eye – useful when you're trying to stab your enemies in the back.
Voices for Seven: The Days Long Gone are provided by actors, who previously worked on titles like Mass Effect: Andromeda, The Witcher, Divinity: Original Sin, Total War: Warhammer, LittleBigPlanet and Star Wars: The Old Republic. You can hear their work in the new gameplay video.
The developers will also present how long-range weapons work – you don't have to use the aim-lock option if you prefer to shoot manually. When in manual mode, targeting your enemies is aided by an arc showing you the trajectory of your arrow.
Set up exploding mines, gas bombs, electrical traps. Teriel is able to put them on the ground, doors, and… corpses. To lure your enemy wherever you want you can use elements of the environment to make a noise where needed.
And if you're a fan of minigames, Seven: The Days Long Gone offers something interesting. (Granted, if you are a fan of minigames, I have so many questions for you, so please let me know. For science.)
In the newest video the developers present panel hacking, with gameplay being an evolution from the famous Frogger. Get from the left side of the screen to the other, while avoiding all the obstacles. So prepare for gradually increasing levels of difficulty!
The gameplay trailer in question is below, so do check it out.