Posted in: Capcom, Dragon’s Dogma, Dragon’s Dogma 2, Games, Video Games | Tagged: , ,


Capcom Announces Dragon's Dogma 2 During Anniversary Livestream

Capcom revealed that they're currently working on Dragon's Dogma 2 during a special livestream celebrating the original game's tenth anniversary. The game's director, Hideaki Itsuno, made the announcement about the highly requested and anticipated sequel, which according to them is currently in production using Capcom's RE ENGINE. The team didn't show off much of anything for it, the majority of the stream was discussing the original game and all of the elements that went into making it from Itsuno's arrival at the company to the pitch to actually making it. All we really got from it was the teaser logo you see below. You can read more of Capcom's official statement about the stream and the game below along with the full video at the bottom as we now wait to see how far into development they actually are.

Capcom Announces Dragon's Dogma 2 During Anniversary Livestream
Credit: Capcom

Itsuno began the developer video by recounting how classic pen-and-paper role-playing games introduced him to the genre of high fantasy and RPGs as a whole. After these early experiences captured his heart, Itsuno went on to develop a passion for arcade and action titles, especially the combat of Capcom's Street Fighter II. By the year 2000, Itsuno had released multiple titles for Capcom's arcade division and began piecing together the first concepts for a game that would eventually become Dragon's Dogma. This dream would have to wait however, as Itsuno was assigned to finish the production of Devil May Cry 2, and its sequels Devil May Cry 3 and Devil May Cry 4.

After completing production on the Devil May Cry games, Itsuno returned to his passion project at last. The distinct approach to magic combat and the ability to grapple towering foes already set Dragon's Dogma apart from its contemporaries, however it was the game's unique Pawn System that helped cement its place as a fan favorite. This special system was born from Itsuno's desire to keep the game a single-player experience, while still allowing players to feel connected to one another by sharing the AI companions they create and train. As development progressed, it was the production team's trips to the United Kingdom that inspired the rolling hills and architectural identity of the world players would explore.

As Itsuno finished looking back at the origins of Dragon's Dogma, he gave fans the first look at what lies ahead for the series with the surprise reveal of Dragon's Dogma 2. Itsuno and the Dragon's Dogma 2 development team including Dragon's Dogma veterans Daigo Ikeno and Kenichi Suzuki are hard at work creating the sequel, and are excited to share more details in the future.


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Gavin SheehanAbout Gavin Sheehan

Gavin is the current Games Editor for Bleeding Cool. He has been a lifelong geek who can chat with you about comics, television, video games, and even pro wrestling. He can also teach you how to play Star Trek chess, be your Mercy on Overwatch, recommend random cool music, and goes rogue in D&D. He also enjoys hundreds of other geeky things that can't be covered in a single paragraph. Follow @TheGavinSheehan on Facebook, Twitter, Instagram, and Vero, for random pictures and musings.
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