Tripwire Interactive has announced that the PC version of Shark RPG Maneater will support NVIDIA Ansel technology. NVIDIA's Ansel tech is a way to capture in-game screenshots from any position, adjust them with post-process filters, capture HDR images in high-fidelity formats, and share them in 360 degrees for mobile, PC, or VR use.
To celebrate the announcement, Tripwire released some brand-new screenshots from the pre-alpha build of the game. This is the first we've seen of Maneater since the game was revealed at E3's PC Games Show.
In case you don't remember, Maneater is an open world single player action RPG where you play as a man-eating shark. The game is set in the waters off the United States' Gulf Coast, where players will fight to survive in rivers, streams, and the open ocean. While most of the gameplay will require players to think on their feet and utilize their massive shark jaws accordingly, they will have the ability to evolve as they feed on humans. Because games need some kind of progression system or they just aren't RPGs.
You can check out the new screenshots from the pre-alpha build, taken with NVIDIA Ansel technology, below.