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EA Exec Says Video Games Might Be Too Hard For New Users

DRAGONAGE

Playing video games is like learning a language. I know to those of us who play them, it may not seem that way, but they really are. If you hand a controller to someone who's never played a game before you will see this in action. Using one stick for movement and another for camera control at the same time can be enough to make uninitiated heads implode.

This is why during a DICE talk, EA's chief creative officer Richard Hilleman expressed his concerns about games being too hard for newer player. According to Gamespot, Hilleman said:

Our games are actually still too hard to learn. The average player probably spends two hours to learn how to play the most basic game. And asking for two hours of somebody's time–most of our customers, between their normal family lives…to find two contiguous hours to concentrate on learning how to play a video game is a big ask.

While many have taken this to mean EA are going to dumb down their games, I don't think what Hilleman is saying is inherently a bad thing. If I didn't have to spend two hours learning the mechanics of a game when I sit down, I'm all for streamlining that process. Even though I loved it, there are still things I can do in Dragon Age: Inquistion that I don't fully understand yet.

If EA try to take their core audience's literacy for granted and make games for an non-existent 'general audience', that is where I think this argument might fall down.


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Patrick DaneAbout Patrick Dane

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