Game Developers Conference Announces "GDC Summer" For August

GDC 2020 Announces Their Summer Event Will Go Digital

Some bad news for people looking to attend GDC's Summer event as the physical plans have been changed into digital ones. As you are probably aware, multiple events have been canceled, rescheduled, or turned into digital-only events since the COVID-19 outbreak took place. GDC 2020 was one of the first big events to be affected […]

GDC 2020 Has officially Been Postponed

GDC 2020 Announces Virtual Awards & Talk Schedule

GDC 2020 may be postponed as an event, but organizers have decided they will continue to run some of the plans strictly online. The organization will provide free streaming content from March 16th-20 between 9am-5pm each day, featuring many of the original speakers who would have been at the event in person. This includes the […]

Gamedev.World Launches Fundraiser To Help Devs Post-GDC 2020

Gamedev.World Launches Fundraiser To Help Devs Post-GDC 2020

So in the wake of GDC 2020 being canceled, something many of us don't see is the financial aftermath that takes place on indie developers. While bigger companies like Facebook, Sony, and Electronic Arts can blow off their travel plans like its nothing and maybe even get their money back from organizers, it's the smaller […]

Electronic Arts Pulls Out Of GDC 2020 Over Coronavirus

The latest company to pull out of GDC 2020 this week is Electronic Arts as they've cited the coronavirus as their main reason. Word got out from the company, not by any official channels, but through a LinkedIn update. The update in question came from Alex Sherer, who is an Ad Product Development Specialist at […]

Kojima Productions’ Ken-Ichiro Imaizui Has Departed The Company

Kojima Productions Has Now Backed Out Of GDC 2020 Over Coronavirus

Continuing the trend of companies bailing from conventions due to the coronavirus, Kojima Productions has pulled out of GDC 2020. The company posted a notice on its website informing attendees of the tough decision they had to make this year. The statement was pretty brief, but it confirms Hideo Kojima will not be in attendance. […]

Facebook Cancels GDC Plans Over Coronavirus Concerns

Facebook Cancels GDC Plans Over Coronavirus Concerns

Joining the growing list of companies pulling out of events due to the coronavirus, Facebook has decided to skip GDC 2020 this year. The company posted the notice you see below on Oculus' website, letting fans and attendees know they would not be at the convention. Instead, they will be doing a live video presentation […]

Sony Officially Announces The PlayStation 5 For 2020 Holidays

Sony Pulls Out of GDC & PAX East Due To Coronavirus Issues

Sony has decided to pull out of two more conventions in 2020, but this time due to concerns over the Coronavirus, as they skip GDC and PAX East. The company announced earlier that they would be pulling out of PAX East in a statement on their blog, now it appears they've added San Francisco's event […]

The Best of GDC's Brazil Games Showcase

The Best of GDC's Brazil Games Showcase

GDC and PAX East this year hosted a Brazil Games Showcase, which brought some of the best indie games from Brazil to the states in order to look for publishers, and press. Several of the showcase games were up for awards at GDC Play this year, and quite a few took home top honors. I […]

Sparklite at GDC

Redefining the Classic Adventure Game with Sparklite at GDC

Red Blue Games' Sparklite is a brawler-adventure with procedural world generation, but its classic influences are pretty obvious even at first glance. The game's rogue-like level map generation, and sardonic humor set it apart as a fully modern invention, but the top-down isometric view, world-building, and art style are clearly reminiscent of early Nintendo classics, […]

Buildings Have Feelings Too at GDC

Buildings Have Feelings Too! A New Take on the City Builder at GDC

Merge Games' and Blackstaff Games' Buildings Have Feelings Too is a real-time city builder with a twist. In this game, buildings cam walk and talk to each other, each has its own aspirations, fears, and desires. The official game description reads: Players must grow their city whilst making sure the individual buildings thrive, or risk them […]

Sniper Elite 2 Remaster at GDC

Sniper Elite 2 Remaster Plays Like a Brand-New Game

Rebellion's remaster of Sniper Elite 2 was playable at GDC last month, to show off the all new graphics, rendering technology, and improved x-ray kill cam. The soul of the game is still the same in the remaster, with players taking on the role of elite sniper Karl Fairburne, who parachuted into Berlin for the Nazis' final […]

Operencia at GDC

Zen Studios' Operencia is a Properly Retro Dungeon Crawler

Operencia: The Stolen Sun is Zen Studios'  homage to classic first-person dungeon-crawlers, and is based on several Central European folktales. An old-school turn-based battle system is just the icing on the retro cake that is this game. The plot synopsis is pretty, well, standard: An unknown force has abducted the Sun King Napkiraly, leaving Operencia in a […]

Dual Universe at GDC

Dual Universe at GDC

Novaquark's Dual Universe is a continuous single-shard sandbox MMORPG, meaning that players share an absolutely massive world of potentially millions of players on one server. And the worlds of Dual Universe are fully editable by players. Novaquark's player-driven approach to the game also manifests in the game's economy, politics, trade, and warfare, all of which will be […]

The Church in the Darkness Doesn't Recommend Joining a Cult

The Church in the Darkness Doesn't Recommend Joining a Cult

Paranoid Productions' The Church in the Darkness is a stealth infiltration game with a side of mystery and human psychology. But it absolutely does not endorse the thought of joining a cult. Loosely based on several different and problematic cults, though the easiest touchstone is of course The People's Temple (better known as "Jonestown), the game […]

Raji: An Ancient Epic at GDC

Raji: An Ancient Epic at GDC

Raji: An Ancient Epic is an action adventure game by Nodding Head Games. Raji is set in ancient India and puts players in the role of Raji, a young girl who is chosen by the gods to stand against a demonic invasion. Her destiny is to rescue her younger brother and face the demon lord Mahabalasura. […]

Devil's Hunt at GDC

Devil's Hunt is Nothing Like The Witcher, and That's Awesome

1C Enterainment and Layopi Games' Devil's Hunt is  a third-person action game based on the novel Equilibrium by Paweł Leśniak. As such, the game centers around the eternal war between Angels and Demons. Players take on the role of Desmond, the only person capable of turning the tides on favor of one faction or another, though he can […]

The Soujourn at GDC

The Soujourn is Portal, but with Statues

Iceberg Interactive and Shifting Tides' The Sojourn is a gorgeously atmospheric adventure game that tasks players with finding the darkness within the beautiful world around them. Players will uncover those dark secrets by solving unique puzzles that have a habit of screwith with your perception of reality. The game is broken up into four chapters, each […]

Having Drinking Contests with Demons in Afterparty

Afterparty is Night School Studio's ltest game, and predictibly, that makes it an indie game worth paying attention to. After all, Night School is the studio behind cult indie hits Oxenfree and Mr. Robot. Afterparty game puts you in the role of two recently deceased best friends Milo and Lola. The newly-dead duo find themselves facing an eternity […]

SkyBox Labs' Stela is a Beautifully Simplistic Puzzler

SkyBox Labs' Stela is described as acinematic, atmospheric platformer which centers around a you g woman who witnesses the final days of a mysterious ancient world and needs to solve puzzles to escape from various foes. The puzzles all have a timed element to them, as the enemies will immediately race at the player, so quick […]

[Hands-on] Conan Unconquered is Somehow Mundane

Petroglyph and Funcom's survival RTS Conan Unconquered is many things, but while you might expect it to be absurd, it's far more straightforward. In fact, Unconquered is pretty much a standard RTS game. As several of the team at Petroglyph are former Command & Conquer devs, there was bound to be similarities between the games. However, I expected […]